Minecraft:Routes of Erisiana
Template:Hatnote Erisiana has an extensive transportation network connecting all areas of its empire. Routes built since YOLD 3180 are built to a more or less consistent standard, though the standards have evolved over time. Generally, they are 5 wide (older routes are 3 wide), made of stone brick (cobblestone is present on older routes), have sufficient lighting to keep mobs from spawning on the road itself, no steep drops, and barriers to prevent possibly fatal crashes. Newer routes have yellow markers on the side of the road to differentiate pavement.
Three digit routes are connectors to other highways.
Erisiana Routes are labelled as E-n, where n is the route number.
Erisiana Route 2
Erisiana Route 2 begins at the joint castle north entrance in Mountain Home, becoming coterminus with Erisiana Route 3 near the west entrance. It then branches off near the customs checkpoint, passing through it, then going northbound to New Seattle over the New Seattle Bridge. It terminates at New Seattle Route 1 at the New Seattle Airport.
Erisiana Route 3
Erisiana Route 3 begins at the Inverness-Mountain Home border near the docks at Inverness, then becomes temporarily coterminus with Erisiana Route 2 outside the joint castle west entrance. Going eastbound, they split off near the customs checkpoint; Erisiana Route 3 continues west to Unity Bridge.
Erisiana Route 10
Erisiana Route 10 is Erisiana's longest route. It travels in a generally north-south direction, but has a long east-west component. It begins in New Seattle and terminates at Probeland at the Bay-Probe Bridge (the beginning of Allied Empire 1).
New Seattle
It begins at the canal docks at New Seattle, then passes through a tunnel to Norton I Cave (a cave converted into a path with minimal modification).
Cascadia
It passes under the Canal Line, coterminus with the boundary of New Seattle (with a nearby Discordia Convenience), becoming the Cascadia Highway. It continues to a junction with Erisiana Route 7 (Finejo Spur) to Finejo and Erisiana Route 10 proper (under an Erisiana Guard Post). It continues north-northwestward on a plateau, past Cascadia (and the entrance to Malaclypse Route 7 to Erisiana Route 17).
Zarathud
It continues on to the Tower Point Bridge (across Cascadia Lake), to Malaclypse Route 6 (the Portsmouth Bypass). It passes through Zarathud, then becomes the Portsmouth Highway upon leaving the town.
Portsmouth
It goes around the edge of Portsmouth, intersecting with Malaclypse Route 1 and the Portsmouth Bypass, becoming the Malaclypse Beltway on the outskirts of The Aftermath.
The Aftermath
It passes the entrance to Erisiana Route 15 (Ancien Highway) before passing Disaster. There is a ramp to Stadium Circle in The Aftermath. It goes through Stadium Hill Tunnel, Helix Bridge, West Forest Tunnel, then passes Malaclypse Route 4 (Kallisti Expressway) Kallisti.
Outside Malaclypse
It loops away from the outside of Malaclypse, with ramps on Mung St. to The Aftermath; and Hipster St. and Satan St. to Upper Chaos. It then goes onwards to Ravenhurst Province, reaching a fork. The fork becomes Erisiana Route 10 Scenic that returns to Malaclypse Province Hardwood District (intersecting with a trail to Upper Chaos), but is dimly lit. Erisiana Route 10 proper passes through Sanity Point, then leaves town, intersecting a ramp for Hodge and another for Sanity Point. It reaches the outskirts of Malaclypse again (through the Dissonance District of Malaclypse Province), connecting Discord with the highway via Malaclypse Route 8. It continues on to the Eristotle Tunnel below Lake Eristotle.
Eristotle
After emerging from the Eristotle Tunnel, it becomes the Seaside Highway. It becomes a 3-lane cobblestone highway at this point (built before modern highway standards). It once again intersects Malaclypse Route 1, then continues on to the Sri Syadasti Waterway and passes over it via the Sri Syadasti Bridge.
Probeland
It enters Probeland District then reaches Probeland. It passes under the legs of The Train, passing The Train Station, then terminates at Allied Empire 1 to Bay City on the Bay-Probe Bridge.
Erisiana Route 13
Erisiana Route 13 is a route connecting Mountain Home to New Seattle via Bell's End Territory. It begins at Mountain Home near the Caerpen Border, goes through the Caerpen Bypass Tunnel (to avoid crossing international boundaries), then meets up with Bell's End Route 2. It continues past that route to Bell's End Route 1 near Bell's End proper, then goes through the Berkeley Tunnel under the canal to New Seattle.
Erisiana Route 12
Erisiana Route 12 (legacy signage may show 11) is a route going under the Malaclypse Interior Waterway from The Aftermath (near the North Docks) to Finejo).
Erisiana Route 15
Erisiana Route 15 (known as the Ancien Highway its entire length) is a route that primarily connects Malaclypse with Ancien Via Ancien Route 5. It begins near Disaster and The Aftermath (between Malaclypse Route 1 and the Stadium Circle Exit), passing Disaster, reaching the Illuminati Tunnel, meets Erisiana Route 17 outside Cascadia, then meets Ancien Route 5 in Birchwood East region.
Erisiana Route 17
Erisiana Route 17 connects New Seattle to Erisiana Route 15. It begins at Aurum St. in New Seattle, passes the Malaclypse Route 7 junction (connecting to Erisiana Route 10), then goes on to Erisiana Route 15.